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FireMapleGames : Animation Tricks Demo

FireMapleGames : Animation Tricks Demo

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animation.gameproj.zip

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  • Description

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    Here is a quick demo showing how to use a Timer to control Animations. This method is much more flexible than the Animate behavior. It allows you to adjust frame rates on the fly, pause the animation midstream, as well as play the animation forwards or backwards. Hope this helps! Use this for whatever you want! Joe Fire Maple Games

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