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Tired of using dozens of Constrain Behaviors for multiple objects on a Scene when you want to use the Magnitude function inside GameSalad Creator? Tired of having all of the attributes for the Constrains? Well no longer! With GSHelper Radar Detection, you can simply place an actor on the Scene, add a condition to an actor, and you’re set to go!

Use radar to inform the player if they are too close to something. A great example of using magnitude using Tables and Table to Table references within rules.

Press Preview. Sit back, watch and relax.

NOTE: This demo currently only runs in the Nightly Build application. You must have GameSalad Pro in order to use this project.

A demo brought to you by Braydon_SFX.

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