<?xml version="1.0" encoding="UTF-8"?>
<behavior PGFVersion="0.17" id="id592358" class="ChangeAttributeAction" GSCVersion="0.9.93" enabled="true"><attributes><text id="name">Change Attribute</text><text id="bundleName">ChangeAttribute.behavior</text><text id="targetAttribute">game.attributes.id502738</text><text id="RHS"><expression><string>tableCellValue(</string><reference keypath="game.attributes.id509916"/><string>,random(1,tableRowCount(</string><reference keypath="game.attributes.id509916"/><string>)),1)</string></expression></text></attributes></behavior>
