<?xml version="1.0" encoding="UTF-8"?>
<actor PGFVersion="0.16" id="id897714" GSCVersion="0.9.2"><attributes><text id="name">starpart</text><real id="time">0</real><point id="position"><real id="x">0</real><real id="y">0</real></point><size id="size"><real id="width">8</real><real id="height">8</real></size><angle id="rotation">0</angle><color id="color"><real id="red">1</real><real id="green">1</real><real id="blue">1</real><real id="alpha">0</real></color><text id="image"></text><text id="tags"></text></attributes><behaviors><behavior id="id736053" class="ParticlesBehavior"><attributes><text id="name">Particles</text><text id="bundleName">Particles.behavior</text><index id="numParticles">6</index><real id="size"><expression><string>random(15,30)</string></expression></real><real id="lifetime">1</real><real id="startupTime">0.6</real><angle id="direction"><expression><string>((</string><reference keypath="self.attributes.time"/><string>*17000)%360)</string></expression></angle><real id="speed"><expression><string>max(0,random(50,200)-(</string><reference keypath="self.attributes.time"/><string>*25))</string></expression></real><text id="image">star.png</text><angle id="rotation"><expression><string>((</string><reference keypath="self.attributes.time"/><string>*17000)%360)+90</string></expression></angle><real id="angularVelocity">100</real><index id="directionRelativity">1</index><real id="emitterOffsetX">0</real><real id="emitterOffsetY">0</real><boolean id="colorChange">true</boolean><boolean id="sizeChange">true</boolean><real id="colorTransitionTime">0.5</real><real id="sizeTarget"><expression><string>random(10,24)</string></expression></real><real id="sizeTransitionTime">0.5</real><color id="color"><real id="red">1</real><real id="green">1</real><real id="blue">1</real><real id="alpha">0.21</real></color><color id="colorTarget"><real id="red">1</real><real id="green">1</real><real id="blue">1</real><real id="alpha">0</real></color><boolean id="affectedByGravity">false</boolean><enumeration id="blendingMode">0</enumeration></attributes></behavior><behavior id="id307747" class="TimerBehavior"><attributes><text id="name">Timer</text><text id="bundleName">Timer.behavior</text><index id="timerType">1</index><real id="interval">0.5</real><boolean id="runToCompletion">true</boolean></attributes><behaviors><behavior id="id613744" class="DestroyAction"><attributes><text id="name">Destroy</text><text id="bundleName">Destroy.behavior</text></attributes></behavior></behaviors></behavior></behaviors><aspects><graphics><attributes><boolean id="visible">true</boolean><enumeration id="blendingMode">0</enumeration><enumeration id="horizontalWrap">0</enumeration><enumeration id="verticalWrap">0</enumeration></attributes></graphics><motion><attributes><point id="linearVelocity"><real id="x">0</real><real id="y">0</real></point><real id="angularVelocity">0</real><real id="maxSpeed">0</real><boolean id="applyMaxSpeed">false</boolean></attributes></motion><physics><attributes><real id="density">1</real><real id="friction">3</real><real id="restitution">1</real><boolean id="fixedRotation">false</boolean><boolean id="movable">false</boolean><enumeration id="collisionShape">0</enumeration><real id="drag">0</real><real id="angularDrag">0</real></attributes></physics></aspects></actor>
