<?xml version="1.0" encoding="UTF-8"?>
<behavior enabled="true" id="id371626" class="RuleBehavior" PGFVersion="0.17" GSCVersion="0.9.3"><attributes><text id="name">Rule</text><text id="bundleName">Rule.behavior</text><real id="compoundConditionKind">0</real></attributes><conditions><condition id="id399623" eventType="overlaps or collides"><attributes><index id="conditionType">0</index></attributes><predicate type="collision"><attributes><text id="prototypeKey">id438066</text><text id="actorTag">collidewithball</text><real id="mode">0</real></attributes></predicate></condition></conditions><behaviors><behavior id="id531197" class="PlaySoundAction" enabled="true"><attributes><text id="name">Play Sound</text><text id="bundleName">PlaySound.behavior</text><sound id="soundName">bing2</sound><boolean id="loop">false</boolean><boolean id="runToCompletion">true</boolean><boolean id="positional">false</boolean><boolean id="dopplerShift">false</boolean><real id="volume"><expression><reference keypath="game.attributes.id355453"/></expression></real><real id="pitch">3.43373</real></attributes></behavior></behaviors><elseBehaviors/></behavior>
