<?xml version="1.0" encoding="UTF-8"?>
<behavior enabled="true" id="id250991" class="RuleBehavior" PGFVersion="0.16" GSCVersion="0.9.3"><attributes><text id="name">Rule</text><text id="bundleName">Rule.behavior</text><real id="compoundConditionKind">0</real></attributes><conditions><condition id="id137386" eventType="touch"><attributes><index id="conditionType">0</index></attributes><predicate type="touch" conditionType="released"><attributes/></predicate></condition></conditions><behaviors><behavior id="id624184" class="ChangeAttributeAction" enabled="true"><attributes><text id="name">Change Attribute</text><text id="bundleName">ChangeAttribute.behavior</text><text id="targetAttribute">game.attributes.id805620</text><text id="RHS">true</text></attributes></behavior></behaviors><elseBehaviors/></behavior>
