GameSalad Game Development Studio
here is a cool trick to cut loading times on image heavy scenes.
– May 16, 2011
Are you sure of this? And will not affect the FPS when change the image? Because it have to be loaded anywhere. Great page! 😉
– May 19, 2011
Absolutely great. Thx Tshirtbooth for this genius information. My first App Catchun was released today and that’s a cool performance feature for my first update. I love your tutorials. Go on with this great work 🙂
But there is one issue using this way (example is my randomly changing ingame background).. after switching back from a pause screen the background image won’t load again and is missing.
– May 24, 2011
Add: Pause issue -> Fixed in GameSalad version 0.9.4 beta – Yeeeehaaaaa 🙂
31 Gamesalad Optimization Tips – Indie Game Advice from Debug Design
– April 29, 2013
[…] 30. If you can, unlock actors to constrain to the actor directly. See: https://gshelper.com/gamesalad-performance-tip-1-2/ […]
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