Vary the interval between spawns dynamically during gameplay.
Avoids the problem of timers only using the first value they are given.
Ensures each spawn in no earlier or later than it should be, so no unintended gaps!
Vary the interval between spawns dynamically during gameplay.
Avoids the problem of timers only using the first value they are given.
Ensures each spawn in no earlier or later than it should be, so no unintended gaps!
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