Using trig to determine the scaling of an Actor based on its distance from the “camera” while rotating around the y-axis.
use it for whatever you want! Joe Fire Maple Games
Free Download
Using trig to determine the scaling of an Actor based on its distance from the “camera” while rotating around the y-axis.
use it for whatever you want! Joe Fire Maple Games
Free Download
Only logged in customers who have purchased this product may leave a review.
Reviews
There are no reviews yet.