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This template is original idea, I’m so happy that I finally can finish it as the game mechanic is simple but I need to figure out a way for its best challenge and still maintain the logic. I forgot counting how many times I’ve played and test this template, but its a lot… Here is one of the inspiration for you when design this template…
So a very very bad bad bad guy who’s bored of this earth, he then go and live in the universe but soon got bored of it too =)) then he just wanna destroy everthing (even himself) by lead all of his troops to reach the center of the black hole.
Well, luckily we have a very very very good good good guy who doesn’t get bored of the universe, and he also lead the army to fight back to protect the universe of course. But the enemies is too many, and some of it finally can reach to the final defense of the black hole. And now you, the player will need to touch to spin the defense object match its unique color to destroy the enemy.
But match wrong color you fail, let the enemy go to the center and activate its energy machine (about 1 second) you also fail. I will give you a tip, you should try to eleminate all thread as far from the center as you can, but if any of them pass the first border, you can touch the defense object and it will instantly be sent back to the center.



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